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“Bastion” first impressions

The goal of the game is to construct a safe haven in the wake of the Calamity, a cataclysmic event that shattered the world into a series of floating islands. As players journey into the wild unknown in search of survivors and supplies, they will confront strange beasts, forge an array of customizable weapons, and gain new powers from specially-brewed spirits. The entire play experience of Bastion is dynamically narrated, gradually revealing a rich backstory as the narrator reacts to the player’s actions in real time.

It’s awesome! AWESOME!

*clears throat* ahem~ I just played the demo, of course ^^

Well, the art style reminds me of better days and games like “Legend of Mana”.  The actual world itself builds as you move. The combat is easy to figure out; striking, rolling, guarding, shooting, that kind of stuff.

My favorite part is the narration, and if you haven’t heard it- go check it out! There is a guy in the game narrating everything you do! It makes the game, tells the story, and it’s just… Different!
I’ll pick the actual game up later, it resonated well with me.

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